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ABOUT ME
 

I am a seasoned game developer based in Germany, with more than 15 years of professional experience under my belt. Over the years, my journey has taken me across various platforms and programming languages and finally into the arms of the Unity game engine, which I have been using with enthusiasm for 10+ years now to contribute to games released on most of the relevant platforms of recent years (PS4, XB1, Switch, PC/Mac, Steam, iOS, Android, WebGL). You can find some examples here.

SKILLS
 

  • Programming languages: C#, Java, HLSL/Cg (medium), C++ (basic)

  • Tools: Unity, Photoshop, Illustrator, Blender, Painter 3D, git, et al.

  • Frameworks/SDKs: SmartFox, Photon, ReactiveX

  • Languages: German (native), English (fluent), French (basic)

During my career, I have also gained a lot of experience in finding my way around foreign source codes and extending, optimizing or porting them. As a structured developer, I am used to working in agile environments and plugging into any issue trackers, using version control tools is natural for me.

Happy to send you my resume if needed, just let me know!

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